Part 2 – Let the games begin: German IP law in the world of...

In this article, the second of a two part series (see Part 1 here), we consider trade mark law, unfair competition laws and virtual domiciliary rights. III. Trade mark law The use of trade marks...

Part 1 – Let the games begin: German IP law in the world of...

In this article, the first of two articles, we consider copyright and ancillary copyright and design rights. Look out for Part 2 covering the impact of trademarks, unfair competition and virtual domiciliary rights on...

ECJ rules in favour of workers on holiday pay – implications for media sector?

Recent case law developments have led to an increase in the protection afforded to some individuals who work on a self-employed basis. Indeed, only last month the Employment Appeal Tribunal upheld...

Initial Coin Offerings (ICOs) – cryptocurrency, fundraising and the media industry impact

Throughout 2017 Initial Coin Offerings, or ICOs, have developed as a popular new form of fundraising. The ICO trend in the market place has snowballed throughout 2017 with millions being raised by...

Loot Boxes: What’s all the fuss about?

The gambling industry is no stranger to public scrutiny, but now the worlds of gambling and gaming are once again colliding as pressure increases on games publishers’ use of loot boxes...

Esports Sponsorship Deals: what to look out for

With viewing figures in the hundreds of millions, and increasing attention from brands looking to capitalise on the ever-growing profile of the industry, now is a particularly exciting time for esports...

VIDEO: Influencing Media – putting digital to work

Your web browser does not support iframes, which means that the video Influencing Media: Putting digital to work cannot play.      The evening began with cocktails on the 11th floor of Bird &...

The esports revolution: recognising and protecting the workforce

With huge international audiences, wide commercial engagement and astonishing revenue levels, esports is nothing short of a global phenomenon. In fact, competitive video gaming should now be viewed as a profession in...

French government increases video game industry tax credits

Scope of application of the French tax credit scheme Created in 2007, the tax credit scheme for the video game industry applies to companies that are subject to corporate tax and that are...

France is “stepping up its game” with the adoption of new esports regulatory rules

Whilst France officially recognised esports as a national sport in 2016, two recent decrees (adopted on 9 May 2017) constitute a significant milestone in the materialisation of a French esports regulatory framework, particularly in...

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Jess Varnish Employment Tribunal Decision explained

The judgment passed down by the Tribunal on 16 January 2019 has widespread ramifications for athlete funding, and provides some degree of certainty for...

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